When Dr. Claw returns, Inspector Gadget is brought out of retirement to defeat him again, now with Penny and Brain's open participation.
Dr. Claw returns from the Antarctic, drawing Inspector Gadget out of retirement.
Penny and Gadget race to find Dr. Claw's claw before he does.
Dr. Claw plots to take over every satellite in the sky.
Astronauts are vanishing from the Multinational Space Station, and Gadget must find out why.
Gadget provides security for a pop star whose army of fans proves an attractive target for Dr. Claw.
Gadget protects an invention from MAD thieves.
Gadget, Penny and Brain investigate the disappearance of a movie star.
When Gadget catches the flu, Penny and Brain must track down a super villain.
Brain and Penny go undercover at the Dog & Boney show.
Gadget, Penny and Brain visit an apple farm where MAD is growing a race of mutant fruits.
Gadget and crew infiltrate a vacuum cleaner convention.
Talon tries to prove himself to his uncle by attempting to steal Dr. Claw's training claw.
Gadget ingests a device that is due to explode.
Penny goes to a MAD training convention, where Gadget stumbles into an anger management seminar.
Gadget, Penny and Brain search for the Lost City of Diamonds.
Dr. Claw hires a cuckoo clockmaker to freeze time at a conference in St. Moritz.
Gadget, Penny and Brain travel the to Canadian Arctic to visit a town of happy Gadget fans.
MAD stages a high school reunion for Gadget and his pals.
Dr. Claw and his mother devise a donut recipe meant to put the world into a stupor.
Dr. Claw uses an evil magician to transform people into henchmen.